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Education Technology

Using technology to design and deliver effective learning

Overview

Education Technology covers the roles that sit at the intersection of learning design and digital tools. Professionals in this category build online courses, configure and manage learning platforms, and design the structure and content of training programmes — for corporate organisations, educational institutions, and e-learning product companies.

The work is less about deep technical engineering and more about combining an understanding of how people learn with the ability to use digital authoring and delivery platforms effectively. Roles in this category work closely with subject matter experts, HR teams, and L&D functions to translate knowledge into structured, accessible learning experiences. It is a niche but stable area suited to people who come from teaching, training, or instructional backgrounds and want to move into a more technology-facing role.

Roles in this Category

10 roles

Skills

Hard Skills

  • Instructional Design
  • Learning Management System Administration
  • SCORM and xAPI Standards
  • Curriculum Development
  • Learning Analytics
  • Assessment Design
  • Data Visualisation
  • User Experience Design
  • Agile Methodology

Soft Skills

  • CommunicationTranslating between pedagogy, technology, and data
  • Analytical ThinkingStructuring learning problems before designing solutions
  • CollaborationBridging instructional, technical, and institutional teams
  • Attention to DetailErrors in platform config or data affect learner outcomes
  • AdaptabilityTools, standards, and institutional priorities shift continuously
  • Stakeholder ManagementAligning educators, IT, HR, and leadership around learning goals

Tools & Software

Articulate StorylineAdobe CaptivateMoodleCanvas LMSPower BIPythonSQLMicrosoft Excel

Core Themes

  • Designing the structure and content of digital learning programmes
  • Building online courses and interactive modules using authoring tools
  • Configuring and administering learning management systems (LMS)
  • Applying instructional design principles to improve learning outcomes
  • Collaborating with subject matter experts to extract and structure knowledge
  • Assessing learning effectiveness and iterating on course content
  • Supporting technology adoption across educational or corporate environments

Typical Entry Points

Many practitioners enter from teaching, corporate training, or L&D coordination backgrounds and develop technology skills alongside domain knowledge. Degrees in Education, Instructional Design, or Educational Technology are common. Articulate and Adobe offer platform-specific training. No single certification dominates — a portfolio of completed course projects is the most persuasive entry signal.

Who This Category Is For

  • People with a teaching, training, or L&D background who want to move into a more technology-facing role
  • Those who enjoy designing structured learning experiences rather than delivering them live
  • People who are comfortable working with both educational content and digital platforms
  • Those who prefer project-based work over operational or support-heavy roles
  • People who want to work in a niche that spans education, technology, and communication
  • Those who value purpose-driven work and see learning as inherently worth doing well
  • People who do not want deep engineering depth but want more technical involvement than pure training roles

Related Categories

Recommended Reading

Design for How People Learn — Julie Dirksen

e-Learning and the Science of Instruction — Ruth Clark & Richard Mayer

Map It — Cathy Moore

Multimedia Learning — Richard Mayer